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・ Allan A. Goldstein
・ Allan A. Lamport
・ Allan A. Martin Senior Public School
・ Allan A. Moss
・ Allan A. Ryan, Jr.
・ Allan A. Schoenherr
・ Allan A. Swenson
・ Allan Abbass
・ Allan Ackerman
・ Allan Adair
・ Allan Adler
・ Allan Agar
・ Allan Alaalatoa
・ Allan Alaküla
・ Allan Albert
Allan Alcorn
・ Allan Alemán
・ Allan Amin
・ Allan and Stark Building
・ Allan and the Ice-gods
・ Allan and the Sundered Veil
・ Allan Anderson
・ Allan Anderson (footballer)
・ Allan Andrews
・ Allan Andrews (Australian politician)
・ Allan Anthony Costly
・ Allan Antliff
・ Allan Arbus
・ Allan Arenfeldt Olesen
・ Allan Arkush


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Allan Alcorn : ウィキペディア英語版
Allan Alcorn

Allan Alcorn (born January 1, 1948 in San Francisco) is an American pioneering engineer and computer scientist. He grew up in San Francisco, California, and attended the University of California, Berkeley, graduating with a Bachelor of Science degree in Electrical Engineering and Computer Sciences in 1971.
==Atari and ''Pong''==

He worked for the pioneering video company Ampex, where he met Ted Dabney and several other people that would end up being constants through the Atari, Inc., Apple, Cyan Engineering and Pizza Time Theater companies.
Alcorn was the designer of the video arcade game ''Pong'', creating it under the direction of Nolan Bushnell and Dabney. ''Pong'' was a hit in the 1970s.
In addition to direct involvement with all the breakout Atari products, such as the Atari 2600, Alcorn was involved at some of the historic meetings of Steve Wozniak and Steve Jobs (at that time an Atari employee) presenting their Apple I prototype.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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